Help tech workshop
| May 27 | ||
| 10:00 | to | 17:00 |
Kjetil and Anthony around most of the day to help resolve technical and other issues.
| May 27 | ||
| 10:00 | to | 17:00 |
Kjetil and Anthony around most of the day to help resolve technical and other issues.
| May 20 | ||
| 15:00 | to | 16:30 |
A reporter from Universitas is visiting to tomorrow at 15:00 in U2, and wants to interview you about the TOY projects. It would be good if the reporter could see some working prototypes – and hear about your experiences developing them.
| June 19 | ||
| June 20 |
‘Science Hack Day’ – is being arranged in London, and among others, BERG is sponsoring the event. Should be interesting, more information is found here!
| May 28 | ||
| 10:00 | to | 15:00 |
This is an opportunity to run through your presentation – really important as there is still over a week until the real thing, so there is time to restructure and finish things, but you should have a plan in place for what you will have to show and how you will present it. Everyone to attend all day, and give each other frank feedback on each others’ presentations.
| May 20 | ||
| 10:00 | to | 12:00 |
Kjetil Austvoll-Dahlgren has kindly offered his assistance for anyone who needs it on things Arduino, and connecting Arduino to Processing.
He’s available 1000-1200 and 15-1600.
| June 7 | ||
| 10:00 | to | 17:00 |
This will take place in Group Room 4/5 as this day is also the soft launch for AHO Works. The team from Teknisk Museum will also be there, together with the External Examiner. The details of timing and order will be given closer to the event, but this will take most of the day. It is MANDATORY that EVERYONE attends ALL DAY.
Minimum hand-in requirements, to be uploaded into Moodle by 0900 on Tuesday 8th June 2010, are:
- 3 x high quality JPEG images that express the essence and layout of the project
- 100 words accurate description
- approx 30 second video showing the project interactions (optional but highly recommended, no text or titles within the video)
- upload all source code
- evaluative report
Note that your final assessment will primarily be based upon the project itself and the presentation of it, and your project blog will also form part of the overall assessment – so this too must be up-to-date, easily accessible, and show the process you have been through.
::
From the project briefing document:
The deliverables are defined in the course description:
‐ 80% Design projects, presentations, minor deliverables, workshops and appropriate
presentation material for the end of term AHO-works exhibition.
‐ 20% Evaluative report
Project development will be assessed throughout the course, using these assessment criteria:
‐ Participation in discussions, group work, blogging and workshops
‐ The quality of the design process (including research, conceptual development, prototyping,
evaluation, documentation)
‐ Your ability to create compelling, understandable, engaging, relevant and FUN tangible
interactions.
We expect you to produce a working prototype of your final project idea that can be evaluated and
tested.
Consider how your project fits within the pantheon of existing applications in the field – does it build
on what is there, what is new about it? You will need to demonstrate an understanding of existing
applications, their strengths and weaknesses, and crucially to understand the implications of your
own project.
How effective is your design? Does it cater for the target audience? (does it aim for the full audience,
or a subset)? Is the application user-friendly and easy to understand? Does it add to the overall
experience and understanding a visitor will have of the space/exhibition?
Evaluative report
The design process and context, and a self-evaluation of the final outcomes, will be the main
components of your evaluative report. It is highly recommended that you use the weblog you keep
throughout the course, and boil this down to a coherent narrative that explains your process,
together with relevant references to existing projects and research in the field. You should also
evaluate the success of your project, based on your own feelings (about the process and final
outcome) and the results of user testing and peer observation.
::
RUNNING ORDER
1000-1020 Nick
1020-1040 Kristin and Synne
(mini break)
1045-1105 Dag Helge and Tonje
1105-1125 Rune and Jussi
(mini break)
1130-1150 Logi
1150-1210 Lars and Ola
Lunch
1300-1320 Svein
1320-1340 Erlend
(mini break)
1350-1410 Pei Pei
(mini break)
1415-1435 Ine and Elisa
(mini break)
1440-1500 Theo
Notes:
Twenty minutes MAXIMUM per session. This means that you should keep your presentation comfortably UNDER TEN MINUTES, allowing for five minutes to play with the piece and then a good five minutes to discuss and give feedback.
| May 19 | ||
| 13:00 | to | 17:00 |
| May 24 | ||
| 13:00 | to | 17:00 |
| May 27 | ||
| 13:00 | to | 17:00 |
| May 31 | ||
| 13:00 | to | 17:00 |
| June 3 | ||
| 13:00 | to | 17:00 |
| May 21 | ||
| 13:00 | to | 16:00 |
We are working to make this a free arrangement for everyone, so stay tuned!
On friday at 13:00 we will all meet at the not yet opened Reitan Senter,
where Expology, one of Norways few companies who specializes in museum/intsallation experiences, will present themselves and the soon to open Reitan Senter.
The adress; Gladengveien 2
And here is a map!
| May 4 | ||
| 19:00 | to | 22:00 |
Tonight UXmeetup arranges ‘mingling and minor speaches’, (the event is most possibly in norwegian) and our very own Einar Sneve Martinussen is among the lecturers.
http://www.meetup.com/UXnet-Oslo/calendar/13189051/?a=nr1p_grp&rv=nr1p
Starts: 19:00
Place: Itera Gazette på Youngstorget
| May 6 | ||
| 13:00 | to | 14:30 |
This is a MUST SEE! Joe and Ruth of Semiconductor will be talking about, and showing, some of their amazing installation film work.
More details on their work here
This is during the Elective Week, but I STRONGLY urge you all to see this.
Semiconductor make moving image works which reveal our physical world in flux; cities in motion, shifting landscapes and systems in chaos. Since 1999 UK artists Ruth Jarman and Joe Gerhardt have worked with digital animation to transcend the constraints of time, scale and natural forces; they explore the world beyond human experience, questioning our very existence.